DeaDBeeF 0.5.0 has finally arrived!

... after 2 betas, 1 rc and 6 months of development :)

downloads: i686 static binary and source tarball

git tag: "0.5.0"

i wanted to make 64 bit static build too, but it turned out that apgcc (from autopackage) doesn't work correctly with 64bit libs. that means, there won't be 64 bit static build in the nearest future - so if you have 64 bit system, there are following choices:

some important information

if you are building from tarball, and wondering where are the aosdk, DUMB, shn and some other plugins -- they are not there :) they were moved out of tarball to get the player into linux distributions with strict licensing policies, where they want clean tarballs, without any traces of code that's not GPL licensed.

but plugins are still in git, and they are in the static build archive. i will also prepare them as separate downloads a bit later.

changelog

posting "full" changelog since 0.4.4 here (extracted from ChangeLog file found in the tarball):

comments

DeaDBeeF 0.5.0 RC1

downloads: i686 static binary and source tarball

you can also build from git using "0.5.0-rc1" tag.

this build is as close to final 0.5 as possible, except few cosmetic changes need to be done, such as Changelog update, fresh translations, etc.

make sure to try it out and report any issues, i'm planning to start making tarball for final 0.5 somewhere on saturday this week - so there is still some time to fix bugs.

short list of changes since beta2:

and many more less-major fixes.

thanks to everyone who helped tracking down all the bugs.

enjoy!

comments

DeaDBeeF 0.5.0 Beta2 is ready for testing

download link

changes since beta1 build:

and many other fixes.

thanks to everyone who helped by sending bug reports!

hopefully, the next build will be RC1

upd: i've uploaded few converter presets. grab archive from this link, and unpack into ~/.config/deadbeef/presets/. this way you'll get following encoders in Converter: mp3 (lame), wav, flac, ogg. you will need to have appropriate cmdline encoders to be installed, except wav -- it uses built-in function.

upd2: short instruction how to use resampler and other DSP plugins:

  1. go to Edit -> Preferences -> DSP
  2. click Add
  3. select "Resampler (Secret Rabbit Code)", and click OK
  4. select the added plugin from list, and click Configure
  5. set desired samplerate and algorithm
  6. close Preferences window
comments

DeaDBeeF 0.5.0 Beta1 has arrived

here's the first beta build of deadbeef 0.5.0

download link

please note: i don't provide source tarball for this build, but you can build from git using "0.5.0-beta1" tag. by building manually you'll also get all the goodies not included in this build.

the build includes most of the 1st party plugins, except the following:

they will be included in release candidate build.

remember: this is beta version, it still has few unresolved bugs.

preview version of changelog, with only the most important stuff:

comments

Android Alpha1 released

i'm proud to present the first public release of DeaDBeeF for Android. find it in android market. make sure you install DeaDBeeF Free Plugins Pack (which has mp3 and other decoders).

bug reports should be directed to my email. make sure to write which phone do you have, which android version, etc.

full information is available on android market page, but i'll put some here too:

have fun!

comments

Archive: 1 2 3 4 5 6 7 8

Copyright © 2009-2017 Alexey Yakovenko.